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Popular Articles on Ux by Our Team

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Latest Articles by Our Team

Understanding User Flows in UX (User Experience) Design

By Carl Neumann,

2021 design development ux

Many steps make up the process of UX research and design. Today, we will look at the preceding stage in the user experience discovery process - User Flows.

Firstly, let's look at who and what is a "User". A user requires something physical or has a particular problem they want to solve. It could be as simple as opening a door or using a complex mobile application to manage their business.

What Is UX and Why Does It Matter?

By Nimrod Evans,

design development ux

As a user experience designer here at reinteractive it’s been amazing to see the attention user experience has received over the last 10 years. There’s been radical progress from confounding interfaces to simpler more elegant solutions that make life so much easier.

Despite this focus, I still see websites and applications with baffling interfaces, and I get the feeling that businesses with technological touch points might still have a way to go.

The Axioms of Software Development - Part 4

By Mikel Lindsaar,

axioms development management ux

Axioms are self-evident truths. The axioms of Software Development isolate key basics underpinning successful software development. These axioms build on each other. Understanding the first one will aid your understanding of the subsequent ones.

This is part of the series on the Axioms of Software Development. If you haven’t read them all - you can see them here.

Testing Rails applications on real mobile devices (both design and features such as camera access).

By Glen Crawford,

2020 development mobile Ruby on Rails ux

As more and more people start using their mobiles as their primary devices, both for personal and work purposes, we have gotten an increasing number of clients requesting features that make use of the capabilities that their mobile devices offer over regular computers. While these are certainly more fun to develop than a (let's be honest) vanilla Rails app, they can offer challenges, such as how to test them effectively.

There are plenty of ways to do so; many browsers nowadays offer a way to simulate different screen sizes, device orientations, and pixel ratios, such as Responsive Design Mode in Firefox. You can also use emulators, VMs, and services like BrowserStack. You have lots of options to simulate, but I want to briefly outline how to use real devices to test your apps running on your local Rails server. The benefits of this approach are:

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